Milestone games I've owned since 1990

An article on video game design from 1990 to 2008 reminded me of a few games I've owned.  I've excerpted screens from those games below.
Looking back, it's interesting to note that the best games were never about the graphics.  The most innovative games came in bursts.  And there's been very little "new" in gaming for more than the past 5 years.  We're overdue for a crop of games that raise the bar.
(These are not the only games I've played or owned, they're the ones covered in the article that I happened to own.)

1990

Wing Commander

Source: mobygames.com

1991
Civilization

Source: mobygames.com

1992

Wolfenstein 3D

Source: mobygames.com
Dune II

Source: mobygames.com


1993

Sim City 2000
Doom

Source: mobygames.com

1994

Heretic
Warcraft

Source: mobygames.com

1995
The Need For Speed

Source: mobygames.com
Command and Conquer
Source: mobygames.com


1996

Quake
Duke Nukem 3D

Source: mobygames.com


1997

Total Annihilation
Source: mobygames.com
Age of Empires
Source: gamegoldies.org

Quake 2
Diablo


1998

Half Life
Source: mobygames.com
Microsoft Flight Simulator 98
Source: mobygames.com
StarCraft
Source: thezeal.com
Unreal
Source: mobygames.com


1999

Heroes of Might and Magic III
Source: mobygames.com


2000

The Sims

Colin McRae Rally 2
Source: mobygames.com


2001

Max Payne
Source: mobygames.com
Grand Theft Auto 3
Return to Castle Wolfenstein
Source: softpedia.com
Halo
Source: mobygames.com
Empire Earth
Source: gamesurge.com


2002

Diablo II Lord of destruction
Warcraft 3
Source: ogre3d.org
Neverwinter Nights
Source: mobygames.com
Splinter Cell
Source: aaaa